Note on how to play: 
You mix up 3 potions at a time. After the third has been added to the cauldron the effect of the potions mixed takes effect if there are any and the color of the liquid inside returns to light gray indicating a blank slate for you to mix 3 new potions.

So i have been working on a simple prototype for a game where you play as a witch who make potions for the local towns people.
The potions can have various effects from help full to life changing ;)

In this prototype I am focusing on the potion mixing part allowing players to mix up some potions and see how they effect our young witch.

Right now there are only a few effect in the game and the art is not that great. I do have a few things i would like to improve on over the next few weeks and as i hopefully get some feedback on this prototype.
For now the ToDo list looks like this:
- Add more effects and transformations
- Rewrite of transformation system to make it easier to add new transformations and effects. As well as allow modding for downloaded versions
- Add downloadable version of the game
- Add a few facial expressions
- Add a few more sounds.

I would love if you gave it a try and left a bit of feedback

Tools used.
raylib - great for creating games with C++
kisekae - I am really bad at art so I used this for the character.
paint.net - For editing and the few things i made myself.

StatusPrototype
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(23 total ratings)
Authorjasthecool
TagsAdult, boobs, breast-expansion, breasts, cowgirl
Average sessionA few seconds
InputsMouse

Comments

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(+6)(-1)

make it where you can give her a total of ten doses of the larger breasts combanation

(+4)

I can't get any transformations what do i do?

(+13)

There are three combinations that do stuff.

Per x-lksk below:

  • Red+Blue+White: Larger breasts (3 doses max)

  • White+Green+Yellow: Cow girl (2 doses max; one gives tail, one gives horns, order is random)

  • Pink+Yellow+Cyan: Blonde hair

(+2)

ok thanks man

(+3)

atm, if order does something and if 3 potions is the max number for combination, there's 336 possible combinations.

would be good to have a "flush cauldron" button (or have one of the potion do that with an indicator).

(+1)

I can assure you that order doesn't matter, hopefully for now. Find a potion that makes any effect, mix them again in a different order, it'll make the same effect.

(+4)

Mistake.

The formula for apply, is " n! / ((n-k)!* k!) "
n = Total of elements
k = Elements per group.

Applying it to the case, it is " 7! / ((7-3)!*3!) "
Which, results in "35" possible combinations

This only applies, when the order of the elements in the group does not matter.
As it is in this case.

(+1)

how many transformations are in the first edition?

(1 edit) (+2)

right now there are only 3 combinations that apply transformations and effects.
the plan is i am going to rewrite the system a bit to make it easier to add new transformations.

(2 edits) (+9)

I can only find 3 potion effects:
Red+Blue+White: Larger breasts (3 doses max)
White+Green+Yellow: Cow Girl (2 doses max; one gives tail, one gives horns, order is random)
Pink+Yellow+Cyan: Blonde Hair

I think a logbook to keep track of what potions you have tried and what they do would be a nice addition. Also, if enough potions are added, maybe make it so that the order matters. Or at least, for things like the cow girl, with multiple possible effects that stack, make it so the order of the  colors can make the order of the transformation non-random.
Other than that... I think you've got a decent prototype here, but will need a LOT more content for me to determine what the rating should be.

(+2)

The logbook sounds like a really good idea. Thanks for the suggestion i will look into adding it to the game.

Next up on my list is rewriting the system that handles the effects and transformations. I will try and keep in mind to make it support for making the order matter. 

and thanks for the feedback.

(+2)(-1)

Cool game